This update has been long overdue but it’s finally here! We have updated Has-Been Heroes with some cool new features, and fixed a lot of issues that have been reported to us. Thank you all for your input, we hope you enjoy the new stuff. 🙂
Here is the change log:
- Added information about the heroes to the Heroes menu
- Added more spell effects (visual)
- Gameplay: Herald of Gales boss melee hits from 6 to 5 and Max Stamina from 18 to 16
- Gameplay: Fire now removes freeze on enemies who are immune to fire
- Gameplay: Fixed the Charm bug (does not hit heroes when charm ends)
- Gameplay: Fixed Final Boss wet+wind bottom row issue
- Gameplay: Fixed miscellaneous minor bugs
- Gameplay: Fixed issues in tutorial helpers
- Gameplay: Fixed dialogue text box “shadow copy”
- Gameplay: Fixes to the backstab issues
- Polished sound design
- Polished spell effects
- Polished text box wordwrap
- Polished endings (incl. final story ending)
- Switch: Improved controller detection and initialization
- PS4: Polished controller button images
Overall these should be some noticeable quality improvements! The update will be live today on Steam, Nintendo Switch, PS4 and Xbox One, so all platforms are covered.
In other news, our Hall of Heroes page for the 100% completionists has been getting a number of new entries, totalling 11 brave warriors so far. On average, the full completion of the game took 162 hours and 177 games, based on the entries so far. That’s quite something!
…which leaves me to the final bit of news! It is also Summer sale time on Steam, and Has-Been Heroes is now -50% off for a meagre price of $9.99 USD! If you’ve been on the fence so far, now’s the time to pick up the most challenging game of the year. 😉
Let us know what you think of the changes!
After updating this game on my switch it no longer shows me as being online on my profile while playing has been heroes , before the patch it worked fine
We are aware of this and will try to fix it in the next patch. So, unfortunately it might take a while. This however shouldn’t effect the game or the Switch playtime counter, so it’s still possible to play normally otherwise.
Sorry for the inconvenience, but good luck to your runs!
Ps4 1.03 update.
I go from title page to black screen and cannot launch.
I hard rebooted and then reinstalled to the same result.
Posted on a HBH community forum on my ps4 and had someone else report the same.
Help! I have 2 days off and no game.
Sorry! We are still looking into this, so can’t promise a patch yet. 🙁
It might be possible to roll back to the previous patch from the PlayStation menu, but otherwise I can just recommend you to wait for a fix.
I like being able to see what weapon each hero has on the hero menu now. I also noticed that you can also read the info on each of the spells / enemies etc in the unlock menu. Very handy. 🙂
Would it be possible, for the Switch version, to allow any screen captures to include the #hasbeenheroes hashtag alongside the #NintendoSwitch one when posting it on Twitter?
Glad to hear that you like the changes.
Unfortunately at the moment we are not planning to add this kind of feature, but we will keep this request in mind. 🙂
Any chance of Has-Been Heroes going on sale for the Switch?
Unfortunately we have no info about Switch sales at this point. Thanks for your interest! 🙂
I just bought the game and I’m having a blast. All the critics ranking this game as a 5-6/10 because it’s too hard and random are way off.
The gameplay is brilliant, the difficulty is fine (although slightly leaning to the hard side. Perhaps a more simple first map would have been better. I have to admit I died 3-4 times on my first battle before I could effectively move my characters, then it went fine). Anyway, this game is very nice.
A bit more tutorial would have been nice. There are some effect I’m still cluless about. Like, dampen? what is that?
Would it be possible to see our character stats during a playthrough when we are out of combat?
Like, could we go further left from the spell list.
The game is heavily affected by stats and it’s a bit annoying that we can’t see the current status of our character. (Or can we?)
Thanks for the feedback!
Unfortunately we most likely can’t add the current stats at this point, it’s much harder than it sounds, but we’ll try to learn from this as well as your other points. 😊
I’m also not sure what you meant by dampen. Could it refer to soaking enemies with water? Or did you read it from somewhere?
It’s still nice to hear that you’re enjoying the game, and if you have any questions feel free to post them here or email us at Support[at]Frozenbyte[dot]com.
i love the game its fun but it is impossible to beat the second boss. The skeleton moves faster than my character to recharge before attacking.It would be nice if you get to keep the spells when you die so it will help you better when u start a new game
In this scenario you need to make the best use of character switching and your spells. Do you think this would help? 🙂
The game is designed to be hard, and unfortunately saving spells when you die would be against the roguelike base idea.
Still sorry for the inconvenience and good luck if you’re still up for trying to beat the boss! You can also take a look at guides, like this one.