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Trine 5: A Clockwork Conspiracy

Trine 4: Melody of Mystery

Boreal Blade

Starbase

Trine 4: The Nightmare Prince

Has-Been Heroes

Nine Parchments

Shadwen

Trine 3: The Artifacts of Power

Trine Enchanted Edition

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Posts Tagged ‘Making Of’

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By PipFB

06 Feb, 2020

Starbase – Trailer Making-of: 1000 Ships Rendering & Netsync

We just released a new Starbase video! This video will show how we filmed the Starbase – New Features Trailer, especially focusing on the scenes with a massive number of ships. In it we will explain some of the underlying technology behind those scenes and take a look at the rendering and netsync tests we’ve performed with a thousand ships. Find out how the trailer scenes came to life and watch us test the game’s capabilities with a 1000 ships by checking out Starbase – Trailer Making-of: 1000 Ships Rendering & Netsync below: Join the discussion on the official Starbase Discord, and don’t […]

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By Frozenbyte

13 Sep, 2019

Trine 4 – Art and Story

A new “Making of Trine 4: The Nightmare Prince” episode is now available. This time we focus on the art and story! Learn more about our three heroes and what their newest quest is all about. Find out how the story plays an important part when designing the art to the game, and discover the inspirations behind the art direction of Trine 4. Check out the episode below: Like Trine on Facebook: https://www.facebook.com/trineseries/Follow Trine on Twitter: https://twitter.com/TrineSeries 6Z0B6-E4A0A-V7ZYI

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By Frozenbyte

29 Nov, 2011

Making of Trine 2: Playable Start Screen

We wanted something special with the start up screen in Trine 2, so we made it playable. Nice right? Well it also changes depending on when you play the game. Night scene at wee hours and day during school and work. So check out the video about how it was created and try it out in the game. -Mikael

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By Frozenbyte

26 Aug, 2011

Making of Trine 2: The Mighty Bonecrusher!

Bonecrusher is the newest addition to the Trine 2 enemy repertoire and was recently introduced in the new GamesCom Co-op trailer. In this video we show you how this gnarly beast was made, all the way from the concept art to something that you might not want to meet in a dark alley. -Mikael

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By Frozenbyte

26 Aug, 2011

Making of Trine 2: Level Art Part III

This Level Art video is from the tutorial levels and more specifically the one that introduces our female lead, Zoya the thief. It’s a night level so the end product is fairly dark, but in the game this shady town looks pretty incredible. -Mikael

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By Frozenbyte

10 Aug, 2011

Making of Trine 2: Level Art Part II

Pontius the Knight. The royal ale provider of the kingdom. His humble abode is a serene farm with pumpkins so big that Cinderella could have had a yacht instead of a carriage. When Pontius is not off on his adventures, he takes pride in maintaining his tiny ranch in top condition and tends to his various livestock/lunch meats. After all, he has a certain armor size to maintain. This video is a little look at how the farm landscape was put together. -Mikael

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By Frozenbyte

03 Aug, 2011

Making of Trine 2: Level Art

Ever wonder how much details are put into Trine? Well we are putting even more into the sequel. Here is a little look at how much details there actually are and also a little insight into why we are taking longer to finish the game. Perfection is not really possible but we try to be marginally close. 🙂 -Mikael

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By Frozenbyte

22 Jul, 2011

Making of Trine 2: Just a Shield?

What is a shield for? Blocking right? Well not just for that anymore. In this video we look at a bunch of different ways to use the shield in Trine 2 ..and there might be a few extra ways that we can’t even mention yet. -Mikael

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By Frozenbyte

13 Jul, 2011

Making of Trine 2: Levitating Enemies

This round in the “Making Of” series we are looking at a new skill that Amadeus will have in the sequel. Throw Goblins into spikes to kill ’em or chuck the carcasses around just for fun after, just because it looks cool. Either way, our Wizard is going to be able to help out a bit more now with this skill. -Mikael

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By Frozenbyte

22 Jun, 2011

Making of Trine 2: Exploding Boxes

All games have glitches and bugs. Good ones have very few of them, but it is impossible to go without any. Sometimes bugs are accepted as a part of the game, thus becoming features and some even work as a point of inspiration for something totally new and exciting. In this video we take a look at a small glitch where boxes are dropped at a rate that is a bit too fast, so they end up making a very cool looking explosion. This will be fixed for the final game of course, but somethings just need to be shown, […]

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By Frozenbyte

23 May, 2011

Making of Trine 2: Frog animation

A quick look at how the frog from the trailers is made and animated. The program being used to animate the frog is LightWave. And yet again leave your suggestions in the comments section, so we know where to go next. 🙂 -Mikael

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By Frozenbyte

18 May, 2011

Making of Trine 2: The Mystery Machine

Another gem from the making of factory. A little look at another type of a 3D model with more info about the art style and inspiration. -Mikael

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