A new Starbase feature video has been released! Once you’ve managed to acquire enough wealth with your protected stations and moon refineries within safe zones, you might want to risk some of the extra wealth for possible massive gains in the vast non-protected universe. This is what Starbase’s station siege mechanics exist for and what this video is focused on. So, do you wish to know how exactly a station can be captured, destroyed, or what happens after the fight? Watch Starbase – Station Siege Feature Video below to find out! Join the discussion on the official Starbase Discord, and don’t forget to wishlist Starbase on Steam!
Week 23 (June 7th – 11th) Hello everyone. Here are the progress notes of week 23 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Mining Job has been tested and a bug preventing the mining of some […]
The Early Access release of Starbase on June 17th is unfortunately going to be delayed. We have looked at the release-readiness of the game and listened to the feedback of our alpha testers, and decided to delay. A video message from Joel and Kai: Missing Features & Lack of Testing There’s some key features that haven’t quite made it into the game yet. These include the easy-build-mode and more tutorials (which are important for new players and the early-game experience), factory stuff, company controls and a number of other features that we feel are essential to the launch. We don’t […]
Week 22 (May 31st – June 4th) Hello everyone. Here are the progress notes of week 22 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Asteroid belt radius has been increased: it is now 20km wider, asteroids […]
Week 21 (May 24th – 28th) Hello everyone. Here are the progress notes of week 21 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Design for the starter station selection interface has been completed Design for Capital […]
Week 20 (May 17th – 21st) Hello everyone. Here are the progress notes of week 20 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Design for the item crates and new inventory has been updated 12×12 and […]
Week 19 (May 10th – 14th) Hello everyone. Here are the progress notes of week 19 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design User Interface Interface design for Capital Ship screens continues Company medals design has been […]
Throughout this year we’ve been hosting various types of in-game events in Starbase to test the performance, netcode, servers and various features to prepare the game for Early Access. We are now one month away from launching on Steam – Early Access starts on June 17th! With the help of our dev tools, we’ve captured some pretty cool footage and wanted to share some of our highlights. You can now watch the Starbase Event Montage video below: If you’d like to join our growing community, click the link below to join our Discord server and don’t forget to add Starbase […]
Week 18 (May 3rd – 7th) Hello everyone. Here are the progress notes of week 18 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Large Generator functionality for Capital Ships has been designed and tasked Easy Build […]
Week 17 (April 26th – 30th) Hello everyone. Here are the progress notes of week 17 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Mining backpack: progress bar indicating slot capacity should now be relative to the […]
We are proud to announce that the Early Access release date for Starbase is now set in stars as June 17th, 2021! In preparation for the Early Access release, a roadmap outlining the progress of the development has also been released. Check out what the future holds for Starbase: A bigger (4k) version of the roadmap can be downloaded from here. We’re also really excited to introduce an amazing new feature to the game – the Capital Ships. These massive, station-sized ships enable thrilling new gameplay both for solo players and bigger groups and factions, and we can’t wait for […]
Week 16 (April 19th – 23rd) Hello everyone. Here are the progress notes of week 16 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Legacy visual instructions removed from Mining job Mining Backpack fixes tested, work on […]