Week 49 (2.12. – 6.12.2019) Here are the progress notes of week 49: Design Features Testmap built for cargo lock frame and cargo beams: electricity consumption tested for both cargo solutions. Mining backpack tested: compression rates and processing speed for the backpack configured. Ship weapon prices adjusted to more reasonable values and crafting material requirements updated. Economy adjustments: material and resource value calculations and price corrections and profit margins adjusted in configurations. Improvements to joint motor behaviour design to prepare for new types, allowing cable connections on both sides for data and power. New UI created for creating and joining […]
Week 45 (04.11. – 08.11.2019) Here are the progress notes of week 45: Design Features Player damage (when colliding) with ships tweaked: players receive damage when colliding with objects at high speeds. New values adjusted for player taking damage when being hit by objects. New mock-up of main CV profile page worked on. Bank statement positive and negative colours updated to be more colourblind friendly. Destructible station tested in the developer test universe. Missing battery cable slot fixed. Sell terminals set to ask best selling prices available on station. Economy configs updated to match new features. Economy design: Ship prices […]
Week 44 (28.10. – 01.11.2019) Here are the progress notes of week 44: Design Features Instancing tested on ship spawn locations (docks and landing pads). Grabbing Tool’s throw mechanism tested and tweaked. Mining laser now takes the armor of plates into account when trying to cut through them (strong armor plates take longer to cut through). Economy configuration fixes and updates. Missing locales added to the Ship Creator. New battery modular plugs tested. Configurations that the new updated rechargeable battery asset works with existing ships. Updated battery configured to support modular power plugs. Ship maps updated with new battery configurations. […]
A new Starbase video has been released. This video shows the smallest ship, the Vasama, being disassembled in reverse to show what kind of a structure and what parts the ship needs to work. This is done by hand, outside the game’s ship/blueprint editor. If you wish to know more about the inner workings of a spaceship in Starbase, check out the video below. Join the discussion on the official Starbase Discord, and don’t forget to wishlist Starbase on Steam!
A new Starbase feature video was just released with its focus on the game’s Companies and Factions. Being an MMO, a huge part of Starbase is the social aspect. In order to succeed in whatever it is you wish to achieve, you’re much more likely to do so while being a part of a group. Those groups are called companies, and the much bigger ones are called factions. Are you willing to help Empire or Kingdom in their cause? Or just interested in learning more about how to create and manage a company of your own? Then head over to watch Starbase – […]
Week 43 (21.10. – 25.10.2019) Here are the progress notes of week 43: Design Features Collision damage design: players take damage depending on the amount of impulse they receive when colliding with other players or objects Asteroid Mining Job tested for any known issues Building Tool UI worked on Locale, resource and economy configurations and fixes Locales added for Starbase Spaceship Creator devices and broken locales fixed Storage system and universal tool UI; Iterating on universal tool storage mode UI design, updating general universal tool UI design and unifying interaction logic between modes Gas canister reactions and explosions; testing an […]
Week 42 (14.10. – 18.10.2019) Here are the progress notes of week 42. Design Features New mining backpack design improved, UI tweaked to match the new design New economy settings configured for a new trading station Resource economy and insurance math tweaked Storage systems UI and interaction design worked on Station inventories UI worked on, new possible solution for some interactions Spaceship Creator multiplayer tested Stations Center pillars in main hall and storage floor updated in VIS rebuild Stacked lots worked on, higher grid slots tested Slot connector module worked on, taller connectors tested, test-build in Mega Station Creator Ship […]
Hello everybody! From now on we’ll be uploading our progress notes both on our official Starbase Forums and here. We have already published some of our earlier weeks’ progress notes starting from week 36, so if you’re interested in reading them first, do check out the thread here. Week 41 (7.10. – 11.10.2019) Here we have the weekly progress notes for week 41. Design Features New design and UI for the mining backpack Asteroid Mining Job tested in the editor and in DTU Cargo Crate durability issues tested, bolt connections need tweaking Assembly Job testing with different objects Economy configurations updated […]
A new Starbase feature video has been released! Since Starbase is full of modular devices that are controllable and programmable, the logical conclusion is that there should also be projectiles like that. And there are. Thus, this video focuses on Starbase’s modular missiles and what they can do. Want to learn how to create a missile fit for your needs? Or see in what ways they can be controlled? Then make sure to watch this video below! Join the discussion on the official Starbase Discord, and don’t forget to wishlist Starbase on Steam!
Eager to know just how big the Starbase universe is? This new video shows the scale of the universe zooming out from the smallest ship until the gas giant is only a tiny speckle. As you can see, there’s plenty of space available to start building a massive robotic civilization. Join the discussion on the official Starbase Discord, and don’t forget to wishlist Starbase on Steam!
In the fifth Starbase Boltcrackers episode, the two robots, Bob and Dr. Bolt attempt to escape from the Empire. During their escape, the pair performs various flight tests on ships with low structural durability, attempt to capture ships with the cargo lock beam and even try to put thrusters on asteroids! Keep sending us your questions and what you’d like to see next! Join the discussion on the official Starbase Discord, and don’t forget to wishlist Starbase on Steam!
We just released a new Starbase video showcasing highlights of the recent 30 person developer test battle. In the video you can see an action-filled spaceship battle, detailed destruction, plenty of teamwork, and what was left on the battlefield after the fight. Want to find out what happened in this major clash between Empire and Kingdom? Check out the 30 Person Developer Battle below. Remember to join the discussion on the official Starbase Discord, and dont forget to wishlist Starbase on Steam!