Week 38 (September 14th -September 18th) Hello everyone! Here are the progress notes of week 38: Design Features Infantry combat changes Damage reduction done to torso from other body parts has been reduced to 30% (originally 70%) A headshot multiplier of 1.2x damage has been added Antigel damage has been decreased from 40 to 30 Antigel hipfire accuracy has been decreased a bit Following weapons have been re-tuned: Long Rifle Rail Gun Repeater Pistol Ore distribution in the new belt has been fixed: ores are now more locally distributed and Valkite can now be found from the belt New power […]
Hello everyone! The beginning of September marked the anniversary for the two Community Managers: ElluFB and VenlaFB, who have now been working at Frozenbyte for one year. Oh, all the things that happened in those 12 months! There were many, we can tell you that. During this time both of us have been getting familiar with the support/community role for all the Frozenbyte titles, but the Starbase community on Discord with over 32k members has definitely played the biggest part in our daily lives. For this special occasion, we decided to gather some of our favourite Starbase community events and phenomena […]
The Starbase Boltcrackers Fleet PVP tournament continues! The latest tournament video is a battle between BufferisFull and Senksquad. BufferisFull is a team that consists of our QA team members, so let’s see if a team of devs can hold their own against a team of regular players! Check out who emerged victorious in this matchup by watching the video below: If you’re interested in joining the Closed Alpha, be sure to join us on Discord.
Week 36 (August 31st -September 6th) Hello everyone! Here are the progress notes of week 36: Design Features Design for being able to adjust auto-generated LOD detail in Spaceship Designer has been worked on First version of the Demolition Job has been finalized Repair Job design has been updated Ore Collector has been tested and reconfigured, it can now be found from shops and the Spaceship Designer Material distribution design has been worked on Radiation and scanner design continues Iteration on factory devices is underway: Blueprint projector basic feature testing and design iteration Design review and iteration for robot arm […]
As the Starbase closed alpha continues on, so does the Boltcrackers Fleet PVP tournament. The latest video showcases a huge number of player-designed ships in a heated matchup between the Solar Predators and Plums! Check out the latest state of Starbase PVP and look at some pretty explosions in the video below! If you’re interested in joining the Closed Alpha, be sure to join us on Discord.
The quest to find the team in the Starbase Closed Alpha with the greatest spaceships, best pilots and most seamless teamwork continues! A new video from the third match in the Boltcrackers Fleet PVP Tournament is now available. Watch the highlights from the action-packed match between Collective: Carnelian Team and The White Knights here: Stay tuned for more footage from the ongoing tournament! Wish to join the Closed Alpha? Join our Discord to find out how: https://discord.gg/starbase
Week 35 (August 24th -30th) Hello everyone! Here are the progress notes of week 35: Design Features Two versions of Urchin have been added to the Demolition Job Demolition Job rewards have been tested and balanced Refuel terminals have been added to ore towers Radioactive materials and trade design have been worked on User Interface The foundations of the Advertisement Designer were tasked The finalization of the Ship info page design is in the works Stations Work Hub update: Assembly hall has been removed Hall for the upcoming repair job has been placed Platform for landing and take-off has been […]
Week 34 (August 17th -21st) Hello everyone! Here are the progress notes of week 34: Design Features Design for the remote explosives has been finished and is now being implemented Design for mining laser changes is underway First version of the Ore Collector design has been finished and is now being implemented Design for “Transfer all”-feature for all connected containers in mining backpack has been worked on Progression design for Demolition Job has been finished Cutting Tool has been added to Demolition Job New shipwrecks have been added for Demolition Job: Carrier and Vasama Vanette “Total mass” text in Universal […]
A new Starbase video is here! This video takes a look at the new features that have been added to the game during the past month, such as beam welding and updates to the Universal Tool. It also showcases the player-made navigation system called ISAN, new ship shops filled with player-made ships, and highlights of battle events. Wish to know how to weld beams or see a bunch of Hype Vans battle each other in space? Take a look at Starbase – Alpha News August below: Join the discussion and on the official Starbase Discord, and don’t forget to wishlist Starbase on Steam!
Week 32 (August 3rd -7th) Hello everyone! Here are the progress notes of week 32: Design Features Demolition Job: Pincer shipwreck has been designed and added to the spawn list Demolition Job: the scrap attractors position has been adjusted so collected parts won’t float through the floor Damage model tests and adjustments have been made 14 new ships have been added to the game’s economy configurations Inventory tooltips for items have been improved to include more information Design for Cosmetics Shop UI is underway Design for the ability to change the position and properties of quickbar(s) is underway Design for […]
Week 31 (July 27th -31st) Hello everyone! Here are the progress notes of week 31: Design Features Improved tooltips that show materials and extra information have been worked on The new auto reload feature with Buzzsaw in the Demolition Job has been tested: the scrap attractor mass limit in the Demolition Job has been increased by 5% A new version of the mining backpack has been designed: 6 additional slots, all item slots dynamic, can hold small (one handed) items or medium (two handed) items Armor weigh and density adjustments and tests have been made Spaceships have been modified to […]
A new Starbase video is here! Another month or so of the Starbase Alpha has come and gone, with new features added to the game, new player-made ships, and new events. This video showcases new features that have been added to the game and includes a collection of clips from the gunship battle events we have held. Find out what’s been going on in the Starbase universe lately by watching Starbase – Closed Alpha News July below! Join the discussion and on the official Starbase Discord, and don’t forget to wishlist Starbase on Steam!