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Trine 4: Melody of Mystery

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Posts from November, 2020

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By Frozenbyte

30 Nov, 2020

Starbase – Progress Notes Week 48 (2020)

Week 48 (November 23rd – 27th) Hello everyone! Here are the progress notes of week 48! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Ore distribution throughout the belt has been reworked: more common ore now available and hot […]

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By Frozenbyte

23 Nov, 2020

Starbase – Progress Notes Week 47 (2020)

Week 47 (November 16th – 20th) Hello everyone! Here are the progress notes of week 47: Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Class 9 and 10 asteroids have been added back to the game Remote Explosive inventory […]

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By Frozenbyte

19 Nov, 2020

Trine 4: Melody of Mystery Out Now!

The wait is over – Trine 4: Melody of Mystery, a story-driven DLC campaign for Trine 4: The Nightmare Prince, is available now on PC! Return to Astral Academy for an all new adventure with powerful skills, clever puzzles, and a mysterious slumber!

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By Frozenbyte

16 Nov, 2020

Trine 4: Melody of Mystery Coming Soon to PC

We at Frozenbyte, together with Modus Games are glad to announce Trine 4: Melody of Mystery, a story-driven DLC campaign for Trine 4: The Nightmare Prince, arriving soon to PC and in Spring 2021 to consoles!Return to Astral Academy for an all new adventure with powerful Skills, clever puzzles, and a mysterious slumber! Take a peek at the adventure ahead:

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By Frozenbyte

16 Nov, 2020

Starbase – Progress Notes Week 46 (2020)

Week 46 (November 9th – 13th) Hello everyone! Here are the progress notes of week 46: Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Design on “easy building -mode” has started: this will be a simplified way to build […]

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By AuraFB

12 Nov, 2020

Boreal Blade – Early Access out now!

Boreal Blade is now available on Steam Early Access! We are celebrating the launch with a week long 10% discount, so come, fight for your clan, and crush your enemies in the arenas! Key features: Reactionary and tactical gameplay: Complete freedom of attack and block direction performed with simple controls, allowing players to concentrate on their battle tactics and series of manoeuvres and to control the flow of the battle. Four multiplayer game modes: Duel, Team Deathmatch, Boreal Battle and Boreal Claim Four different fighting styles: Hundreds of weapons, shields, pieces of armour and battle items for developing customized fighting […]

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By AuraFB

10 Nov, 2020

Boreal Blade coming to Steam Early Access!

We are proud to announce Boreal Blade is coming to Steam Early Access on November 12! Featuring a fluid combat system and the possibility to develop sophisticated fighting techniques and tactics, Boreal Blade offers a fresh challenge for fans of team melee combat! The Boreal Blade PC beta has been running on Steam since late last year, and we’ve now decided to take it to the next phase – Early Access. Boreal Blade has several different game modes, and by doing Early Access we’re hoping to get more input on what players find most enjoyable and fun, to figure out […]

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By Frozenbyte

09 Nov, 2020

Starbase – Progress Notes Week 45 (2020)

Week 45 (November 2nd – 6th) Hello everyone! Here are the progress notes of week 45: Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Mining backpack is now the default backpack: new players will spawn with the Mining backpack […]

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By Frozenbyte

02 Nov, 2020

Starbase – Official Russian Community Launch

Starbase is going international! Due to the large amount of Russian players, we are excited to launch our official Russian-speaking community. We hope that Russian-speaking players will use our official channels to come together – for camaraderie, or friendly in-game war! We are using Russian as a test run, and hope to be able to cater to other language groups in the future. Forum The Starbase Forum now has a Russian Forums section, including an Information Portal, Game Discussions, and Community. Visit Starbase’s Russian Forums. VKontakte We have launched an official VKontakte group, where we will share translated news and […]

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By Frozenbyte

02 Nov, 2020

Starbase – Progress Notes Week 44 (2020)

Week 44 (October 26th – 30th) Hello everyone! Here are the progress notes of week 44: Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Bolt Tool autobolt-feature has been designed and first version tested Ore distribution design continues, new […]

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