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Posts from November, 2019

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By Frozenbyte

26 Nov, 2019

Starbase – Progress Notes Week 47

Week 47 (18.11. – 22.11.2019) Here are the progress notes of week 47: Design Features New mining backpack tested and configurations adjusted: processing materials now has raw and processed materials in their own slots and conversion rates of the processing have been updated. Mining job halls worked on: issue where players would not receive rewards in certain areas of the hall fixed by making the reward area larger. Group instancing in mining job workstations tested, instancing with groups still has issues. Cargo lock frame electricity consumption design reviewed. Inventory icons for materials configured and fixed. Device configuration improvements: Robot arm […]

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By KaiFB

25 Nov, 2019

Starbase Boltcrackers Episode 6 – Spaceship Modifications

In the sixth Boltcrackers episode, the two robots Bob and Dr. Bolt create amazing modifications to various spaceships. In pursuit of science they make good use of railmovers, cargo lock beams as well as missiles.  Find out how to make a hull-breacher bike, a carrier ship, a minelayer, and more, by checking out Starbase Boltcrackers – Episode 6: Spaceship Modifications below: Keep sending us your questions and what you’d like to see next! Join the discussion on the official Starbase Discord, and don’t forget to wishlist Starbase on Steam!

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By Frozenbyte

19 Nov, 2019

Starbase – Progress Notes Week 46

Week 46 (11.11. – 15.11.2019) Here are the progress notes of week 46: Design Features Social menu features have been tested. Insignia/medals menu design updated. Tooltip System mockups updated to fit current design. Components and collectors added to Assembly Job furniture hall. New UI mockups for Assembly Job terminals. Building Tool tested in station lots. Destructible station tested. Economy design worked on: Insurance and registry costs, premade and custom ship pricing and economy logic plans with code. Generating LODs for objects tested. Physics and shooting LODs tested. Showroom tech tested. Ships control page for companies reworked: Ship list rearranged and […]

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By Frozenbyte

18 Nov, 2019

Starbase Early Access Delayed

Hello everyone! With less than two months remaining of 2019, many of you have been rightfully asking what our current plans with Early Access and the Closed Alpha are as well as the schedule regarding them. Even though we’ve made a lot of progress during the months after the announcement, we’ve not been able to start outside testing as early as we predicted. This means that Starbase will not be Early Access ready in 2019. Our current focus is getting the Closed Alpha underway as soon as possible. Once the Alpha starts, our plan is to increase the number of […]

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By Frozenbyte

11 Nov, 2019

Starbase – Progress Notes Week 45

Week 45 (04.11. – 08.11.2019) Here are the progress notes of week 45: Design Features Player damage (when colliding) with ships tweaked: players receive damage when colliding with objects at high speeds. New values adjusted for player taking damage when being hit by objects. New mock-up of main CV profile page worked on. Bank statement positive and negative colours updated to be more colourblind friendly. Destructible station tested in the developer test universe. Missing battery cable slot fixed. Sell terminals set to ask best selling prices available on station. Economy configs updated to match new features. Economy design: Ship prices […]

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By Frozenbyte

05 Nov, 2019

Starbase – Progress Notes Week 44

Week 44 (28.10. – 01.11.2019) Here are the progress notes of week 44: Design Features Instancing tested on ship spawn locations (docks and landing pads). Grabbing Tool’s throw mechanism tested and tweaked. Mining laser now takes the armor of plates into account when trying to cut through them (strong armor plates take longer to cut through). Economy configuration fixes and updates. Missing locales added to the Ship Creator. New battery modular plugs tested. Configurations that the new updated rechargeable battery asset works with existing ships. Updated battery configured to support modular power plugs. Ship maps updated with new battery configurations. […]

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By PipFB

01 Nov, 2019

Starbase – Building a Small Ship from Scratch (Reverse Teardown Video)

A new Starbase video has been released. This video shows the smallest ship, the Vasama, being disassembled in reverse to show what kind of a structure and what parts the ship needs to work. This is done by hand, outside the game’s ship/blueprint editor. If you wish to know more about the inner workings of a spaceship in Starbase, check out the video below. Join the discussion on the official Starbase Discord, and don’t forget to wishlist Starbase on Steam!

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