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By KaiFB

17 Jun, 2015

Trine 3: The Artifacts of Power Early Access Update #08

Trine 3: The Artifacts of Power just received update #8! Mainly bug fixes, optimizations and added effects. Click here to see details of Update #7, which added some major new content, including playable levels. Here’s the full changelog: ******************************************************************************************************************** v0.08 (build 2942) – June 17th, 2015 Early Access update #8 (Bug fixes + Optimizations) Technical Added more optimizations (GPU occlusion culling changed to CPU occlusion culling) Fixed various crashes during single player game and online multiplayer game Online multiplayer Fixed black screen caused by invites Levels Fixed and tweaked lots of small gameplay issues in “The Three Heroes” level Fixed […]

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By KaiFB

11 Jun, 2015

Major Content Update for Trine 3: The Artifacts of Power

Great news about the Early Access for Trine 3: The Artifacts of Power! We’ve just released update v0.07, the first major content update. Included are two new levels – the third Story Level and a new Challenge Level. Get ready to enter the mystical Astral Academy, where strange magic has taken control of inanimate objects. Here’s a short teaser of what’s to come (don’t watch if you don’t want to be spoiled in any way): The Challenge Level this time around is for Amadeus, befittingly called “A Wizard’s Nightmare”. In addition to the new content, we’ve been working on several […]

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By KaiFB

15 May, 2015

BADLAND: Game of the Year Edition Hitting Consoles and Steam in May

Our friends at Frogmind, the developers behind the award-winning, atmospheric sidescroller BADLAND are releasing BADLAND: Game of the Year Edition on 8 different platforms (Windows, Mac, Linux, PS3, PS4, PS Vita, Wii U and XBOX One) starting May 26th! We at Frozenbyte have been collaborating with Frogmind and Blitworks on the project, so it’s been a great team effort between three indie studios 🙂 Blitworks has been behind the console ports and we’ve been helping out with QA, publishing and marketing. Here’s a bit of info about the game: BADLAND is a side-scrolling action adventure with innovative physics-based gameplay and […]

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By KaiFB

29 Apr, 2015

Trine 3: Early Access Update #4: ALL art assets added to the public editor

Trine 3: The Artifacts of Power has just gotten Early Access Update #4! We’ve decided to help out the modding community for Trine 3 by giving out ALL the art assets that we’ve made so far to the public editor users, and this includes everything that’s yet to be released in the actual game (even story level assets!) We hope this asset update will help you create even cooler new mods 🙂 There’s of course also been a lot of all-around fixes, which you can spot from the full changelog: ******************************************************************************************************************** v0.04 (build 2882) – April 29th, 2015 Early Access […]

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By KaiFB

24 Apr, 2015

Content Update #1 for Trine 3: The Artifacts of Power

We’ve had a successful Early Access launch! To celebrate this we’ve decided to release the first content update in advance, and it’s now available 🙂 It includes a new Challenge Level for Zoya called “A Brush with Death” ! Here’s a couple of new screenshots from the level:   Changelog Content Updates * A new Challenge Level “A Brush with Death” (Zoya) Technical * Added some optimizations * Fixed crash issues when using RESUME GAME * Fixed crash issues right after loading screen * Fixed crash in “Amusement Park” level * Fixed few other rare crash issues Rendering * Fixed […]

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By KaiFB

21 Apr, 2015

Trine 3: The Artifacts of Power Out Now on Steam Early Access!

Trine 3: The Artifacts of Power is now available on Steam Early Access for Windows. Steam Store Page: http://store.steampowered.com/app/319910 Humble Store Page: https://www.humblebundle.com/store/p/trine3_storefront The Early Access period starts with two fully playable Story levels and two non-story related levels. The third Story level will be available in May, and the full version of the game is expected in the fall 2015. During the Early Access period, players will also have access to “Challenge Levels”, which are new to the Trine series. They are a set of levels which put the player’s skills to the ultimate test, featuring crazy contraptions, character-driven level […]

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By KaiFB

26 Mar, 2015

Puzzle Game Parcel Now On Steam Early Access, Co-Published by Frozenbyte

Frozenbyte is co-publishing fellow Finnish game developer Polar Bunny Ltd’s “Parcel”. Parcel is an atmospheric cyberpunk puzzle game where the player has to solve interlocking laser puzzles using the unique abilities of different characters. The game is now out on Steam Early Access: http://store.steampowered.com/app/316080 Parcel passed Steam Greenlight with flying colours back in 2014, and now they’re entering Steam Early Access to get valuable feedback from players to refine the game, due for a final release later in 2015. Currently there are over 120 levels in the game, and it even comes with an awesome Level Editor! Here’s the trailer: […]

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By KaiFB

15 Dec, 2014

Trine Enchanted Edition for PlayStation 4 Gets December Release

Great news from the PlayStation 4 front! The release dates for the PS4 version of  Trine Enchanted Edition are confirmed: December 17th in Europe and December 23rd in North America. Here’s a new launch trailer for you to enjoy 🙂 Trine Enchanted Edition on the PS4 will run at a smooth 60 fps / 1080p and also supports Stereoscopic 3D at 720p. Highly recommended if you have a 3D-capable TV!   The game will be priced at $14.99 in North America and € 12.99 in Europe. We hope to put in a few special deals for the Holidays, especially  combined with […]

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By KaiFB

26 Nov, 2014

Trine 2 Custom Maps

After we released the editor for Trine Enchanted Edition and Trine 2: Complete Story a while ago, we’ve been seeing a lot of great community made maps on the Steam Workshop, which is awesome!    All the maps so far are on the Trine 2 Workshop, and there’s a total of 10 maps that have been made public. We’ve played through almost all of them and I have to give a thumbs up to everyone who’s creating maps – they’re all great new experiences to play through. It seems that a lot of the user-generated maps are very challenging, and […]

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By KaiFB

14 Nov, 2014

Trine Enchanted Edition Mac & Linux BETA

We’ve just released a BETA of Trine Enchanted Edition for Mac and Linux on Steam. The BETA also includes a Windows version to allow multiplayer between different operating systems. Please remember these releases are on BETA stage, so you can still expect to run into a few issues here and there. Taking part in the BETA is free for all who own Trine on Steam. More info and instructions on how to take part below. 🙂 What is Trine Enchanted Edition? Trine Enchanted Edition is a port of Trine to the Trine 2 engine. It adds online multiplayer, midlevel saving, […]

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By KaiFB

06 Oct, 2014

Splot Gets Release Date – October 23rd!

In less than three weeks, on October 23rd, a monumental event is taking place. Splot, a game we’ve been developing for over 7 years is getting released on the App Store, and Humble Frozenbyte Bundle buyers will get the Windows version! Splot, a cute blue alien has crash-landed onto a strange planet. As the trailer shows, also the Hungry Blobs have crashed and now intend to capture and eat the native creatures. Your goal is to race against the Blob Kings and rescue the birdlings! Splot combines the gameplay mechanics of a modern mobile title with the depth and detail […]

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By KaiFB

24 Sep, 2014

Frozenbyte Editor BETA Release for Trine and Trine 2!

You read correctly! We’re finally releasing our Frozenbyte Editor for both of the Trine games. As we did with Trine Enchanted Edition, this first editor release is a public BETA, and will be behind a password. The reason we’ve held off releasing the editor to the public before has been quite simple. It’s pretty difficult to use if you don’t know what you’re doing, and there’s *very* little documentation or tooltips. So did we make an easy-to-use version for everyone to enjoy? The answer to that is…not really 🙂 Instead we’ve opened a wiki page at www.frozenbyte.com/wiki and provided some […]

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